How To Get Money For Doomsday Heist
The Doomsday 24-hour interval Heist Act 3 is called 'The Doomsday Scenario' and has 5 setup missions, each having their ain prep missions and leading up to the finale called The Doomsday Scenario. The prep and setup missions in Deed 3 are relatively easy, still the finale makes up for that! The setup cost for Human action 3 is a hefty $120,000. The reward you become is pretty good because the setup cost though. This is the final Act of the entire 'Doomsday Heist'.
Doomsday Heist Payouts
- Payout (normal): $1,200,000
- Payout (hard): $1,500,000
Prep i(a) - Marked Cash
At that place are two prep missions for the first setup mission - one of them is chosen 'Marked Cash'. In this mission you will exist instructed to collect a duffel purse which contains a huge sum of money (afterward to be used to rescue Agent xiv). We recommend you take either a Buzzard or an Oppressor Marker Two and so that later y'all tin can escape the cops hands.
Once you accomplish the location, you will need to become the duffel purse, and as soon every bit yous collect the bag y'all will have a iv-star wanted level on you. You can easily escape the cops by either calling Lester or by flight abroad dorsum to the Facility with the money. Merely attempt to avoid the vision of cones of the cops.
Prep 1(b) - Recon
This is the second prep mission for the first setup. Yous need to go to the Pacific Allied Shipyard and take pictures of the whole area including sections such as the w door, east door, upstairs room, etc. But bring upwards your phone and take picture of the required identify. You volition encounter little camera icons on your mini-map showing the location of the places you demand to accept the pictures of. After taking a picture you simply send it to Lester. Once you're done, y'all tin exit the surface area to complete the prep mission.
Setup 1 - Rescue Amanuensis xiv
This mission is tough, merely not every bit tough as some make it to exist. Brand sure you have a full stock of snacks and armor, and you'll also need an Armored Kumara and a mini-gun (super of import). Armored Kumara will make this mission a cake walk for y'all.
Earlier heading to the shipyard, ask your friend to sit with yous in your Armored Kumara. It will brand it much more convenient to go through this mission.
Caput over to the shipyard and when you go there, you lot will immediately enter a gun fight. Take out all the enemies outside and then caput inside the warehouse through the big north entrance.
Stay inside your vehicle and take out all the enemies. Once you've killed them all, head over to Agent fourteen and a cutting scene will play, showing AI Juggernauts actualization from the north entrance you lot entered from. Quickly take cover past the wooden planks on the left hand side and switch to your mini-gun.
The Juggernauts are going to exist invisible so switch to your thermal vision (don't worry it volition be available one time the Juggernauts go far) and take them out using your mini-gun. An essential tip here is that y'all demand to stay behind the wooden planks and slightly move towards the edge, just enough so that you can see the Juggernauts and aim at them.
Some other trick is that you will exist able to shoot through the planks you lot're taking embrace backside, and this manner the Juggernauts will non shoot at yous, since they cannot run across yous. Aim at their heads and shoot. They should die after 2-iii seconds. Exist very conscientious non to go in front of them though, as they will insta-kill you and are extremely powerful.
As presently as you've killed all three of them, quickly switch to a normal gun, run past the planks and you should see a door to your left. Go through it and go all the mode to the end of the warehouse as four more Juggernauts will spawn at the dorsum. Ask your friend to stay in embrace to avoid getting shot at. The Juggernauts volition be focused on your friend, so yous can go behind and accept them out easily. They volition see you if you are not in cover though, so nonetheless accept them out while in cover.
After killing these Juggernauts some more enemies are going to come through helicopters. Apace head back into your Armored Kumara and ask your friend to exercise the same. Once within, take out the incoming enemies and drive to the next point.
As you caput over to the adjacent area while clearing all the enemies, two more Juggernauts will spawn. You can hands accept them out equally well since there is a little gap in betwixt the two containers to their left side. Merely aim through that and kill them both. Go back in your Armored Kumara and continue forrard.
At present yous will be the last area where you lot need to clear some more enemies, and of course two more Juggernauts will spawn. Stay in your Armored Kumara and get backside i of the large stones in the area. While you're inside and covered, switch to your Combat SMG and aim for Juggernaut'due south caput. Keep shooting until they die. It is best if you and your friend both shot at i Juggernaut, as it volition impale them faster.
Then kill the remaining enemies, if any. Be careful of the enemies on the roof as well. After clearing all of them, hop into one of the choppers and deliver Agent fourteen to the drop off point to successfully complete this setup mission.
Prep two - Chernobog
In this mission, you demand to go to a Merryweather Campsite and steal a Chernobog missle launcher. It will be heavily guarded, and so it's all-time if you get at that place in an Armored Kumara to clear the military camp with full protection. Y'all can as well accept a Buzzard or an Oppressor Mark Two to clear them out. Once you've killed all the guards, the driver will get out of the Chernobog and run away. You can then hop into the Chernobog and bring it back to the facility.
On your way back, these mercenaries volition keep on coming after y'all. If they are in front of you and you have enough speed so you can ram into them, which will instantly explode their vehicle. If they are behind you and shooting at you, then don't worry about it as the Chernobog has quite a lot of health and it won't get destroyed. Stay calm and drive information technology back to the facility.
Setup 2 - Escort ULP
For this mission, you do non necessarily need to have a lot of snacks and armor but it would be skillful to have just in case, since you will be driving in the center of a lot of enemies. One thing that is absolutely essential however is the Armored Kumara. You demand to take an Armored Kumara for this mission to safely execute the beginning half of it.
First, you will need to go to the Paleto Bay Structure Yard and kill the security team. Since you volition be inside your Armored Kumara, they won't be able to shoot at you lot. Stay inside the car and have out the whole security squad.
Afterwards that hop into the Chernobog and drive to the landing site as instructed past the game. One time you attain the landing site, you will notice that ULP is beingness chased by some attack choppers. You lot need to become into stationary mode while within the Chernobog and have out the enemy choppers chasing ULP.
If your friend is driving the Chernobog so you will be the missile controller and if you are driving and then your friend. And then, brand certain you lot guys communicate well to terminate the vehicle and drive it on fourth dimension.
You demand to keep driving with ULP and whenever at that place are enemy choppers gathering around him, take them out. Practise not worry a lot most the choppers on you. Your Chernobog will be able to handle quite a lot of damage only ULP's helicopter won't. There is a health bar at the lesser right corner indicating ULP'south helicopter health. Exercise not let it get down.
Make sure you always destroy the choppers heading towards ULP and then the ane'southward on you. Y'all might as well ignore it if in that location is simply one chopper attacking you lot in your Chernobog as it won't do a lot of damage. Continue driving with ULP and stay close to him. As soon as yous see some choppers heading towards ULP, take them out. Call up to communicate with your friend and tell him when to stop or go.
Later a while ULP will be in the clear and the enemies will finish spawning. Go along post-obit ULP and you will automatically get a "Setup Passed" message.
Prep 3 - Flying Path
In this prep mission you demand to go to a sure location and identify a target. Lester will send a picture of the target to your messages. Either manner he will be marked and then you lot don't have to worry well-nigh it.
When you accomplish the location, the target will exit the area and walk away. Follow the target until he reaches a secluded expanse and then take him out using a suppressed weapon from a altitude.
Later on taking him out, become his briefcase and bring it back to the facility to consummate this prep mission.
Setup 3 - Barrage
For this mission, you are required to take downward a Cargobob transporting an ATV. Yous need to intercept the convoy and become the ATV. After getting the ATV caput to Sandy Shores Airfield and destroy the performance there. After the destruction of the operation you lot need to deliver the ATV to the drop off point.
Some other very important attribute of this mission is to make certain yous have an Armored Kumara as your choice of vehicle when going to the Observatory, as this volition setthe Kumara as your personal vehicle (see further beneath). As well, ensure you are fully stocked up on snacks and armor, you're going to demand them.
First y'all will need to go to the Observatory and destroy the Cargobob and the guarding helicopters. You will be given a sniper rifle with explosive ammunitio then two shots to the guarding helicopters would have them downward. As for the Cargobob, you volition be able to run across the wellness of the Cargobob at the bottom correct corner of the screen. Wait for information technology to get closer to you before finally taking it down. This will relieve yous the hassle of going to the ATV resting far away from you. It will instead fall closer to you.
Once y'all get the ATV, you are going to be swarmed by enemies from all angles. Speedily get into the ATV and whoever is using the turret on the ATV, make sure they use the front mounted gun as it doesn't restrict where to aim, as opposed to the one mounted at the back.
Blitz to the Sandy Shores Airfield in your ATV and endeavor to destroy the incoming enemies from a altitude because as soon every bit they are beside you, they practice a lot of damage. When you are driving to the airfield there will be a lot of road blocks too. The best style to pass them safely is to open up upward your inventory card and hover over the snacks/armour as yous are driving through them. If you go stuck and the enemies shoot at yous, you can speedily swallow the snacks or put on the armor to avoid death.
Once you reach the airfield, this is where your personal vehicle the Armored Kumara comes in. You need to quickly destroy the airplane which is about to take off start, and at the same time request your personal vehicle from the interaction menu. Your Armored Kumara volition be delivered. The reason for this is because the enemies in this mission are outrageously potent and they tin hands kill you. When you accept the Kumara you and your friend tin can hop into information technology and kill everyone at the airfield. After eliminating everyone head back inside the ATV and go along forwards.
After the airfield there is another major road block ahead, where you can easily dice. In guild to avoid information technology, just have a left and bulldoze off road. Keep driving until you pass the route block and as well remember to go on your inventory menu opened up. Either snacks/armour depending on what's low for you. In one case you've passed this road block, you can safely deliver the ATV to the drib off without whatsoever more than enemies spawning.
Prep 4 - Test Site Intel
In this mission, y'all will be asked to go to a firm and call up information about where the Khanjali tank is being tested at. The firm location varies every time, nevertheless the guards and the arroyo are always the aforementioned. Yous can go in blasting which volition cause the cops to be alerted, just you can hands lose them by calling Lester. Or you lot can eliminate the guards silently and then head inside the house. Use a suppressed sniper rifle to impale the guards and so when you're within use a suppressed pistol to kill the guards silently. Sometimes, other guards who are around will exist alerted if you kill a guard too close to some other one.
You don't need to kill all the guards, y'all but need to kill the guards who are in your fashion and the ones you absolutely take to impale. You're looking for a green colored lockbox inside which you will find a laptop containing information about the location of the test site of the Khanjali stealth tank. Walk in stealth mode when you're inside the firm or else yous volition alert the guards inside. One time you become the laptop, leave the business firm and bring information technology back to the facility which will conclude this prep mission.
Setup iv - Khanjali
For this mission you should exist stocked up on snacks and armor but in case. Yous probably won't need them since yous will be taking an Armored Kumara to the exam site though. Hop into the Armored Kumara and head to the test site which is an aircraft scrapyard. When you reach the location, destroy some equipment and steal the Khanjali tank.
First you need to kill the enemies surrounding the warehouse, and so bulldoze your machine inside the warehouse and kill the enemies in that location too. When you see a good opening and no enemies around, leave the car and switch to your RPG. Use the RPG to destroy the equipment within, just make sure you stand far away and don't accidentally blow yourself up. If you desire to exist extra careful, yous can utilise sticky bombs.
Moving on, afterwards destroying the equipment you demand to head back inside your Armored Kumara and continue driving forward towards the tank. Keep killing the guards and moving frontwards.
Once you become the tank, bulldoze it to the drib off signal. You are going to face a lot of resistance while driving the tank to the drib off betoken. There will be set on helicopters, other tanks and soldiers. You can use the rail gun on the Khanjali tank to easily have out all of these guys. Your friend will also accept command of the machine gun mounted on the tank. When you become shut to the drop off indicate, the enemies will somewhen end spawning and you can easily deliver the tank, successfully completing this setup mission.
Prep five - Onboard Calculator
You need to shoot downwardly a prototype Hydra in this mission and demand to get either a Buzzard, which is hands accessible through CEO Vehicles in the interaction bill of fare, or you tin apply an Oppressor Mark 2 if yous have one. Nosotros also recommend that you purchase a couple of rebreathers, as you will demand to get the module past diving underwater later shooting down the Hydra.
Get into either your Buzzard or Oppressor and head towards the Hydra. When y'all become closer to the Hydra, you wont exist able to lock on to it and volition need to manually get closer and shoot information technology down. Two missile shots should do the play tricks.
Once yous've shot it down twice the Hydra will crash underwater. Go to your interaction carte du jour and put on rebreathers from the gears department. Afterwards that, caput underwater and recover the module from the cockpit of the crashed Hydra. Once you lot recover the module, evangelize it back to the facility.
Setup 5 - Air Defenses
In this setup mission you and your squad mate need to become to Sandy Shores Airfield and pilot the Volatol over Mount Chilliad, in social club to destroy the SAM turrets.
If you're the one piloting the aircraft, and so every bit y'all are flying over the SAM turrets, agree downwardly the bomb dropping button and a series of bombs should drop every bit you pass over the turret, which volition destroy it. At the same time, your friend who is in the aeroplane with y'all needs to use the mounted machine gun to destroy the turrets besides.
In that location are a full of 12 SAM turrets you lot need to destroy and y'all volition as well face some resistance as enemy choppers will try to defend the SAM turrets by attacking you, only your friend tin can easily take care of them using the mounted machine gun.
Destroy all the turrets and return back to the Sandy Shores Airfield to consummate this mission successfully.
Act 3 Finale - The Doomsday Scenario
This finale is the most difficult out of all the other missions yous've done and so far in this Act. It's also much harder than the finales of Act 1 and 2. Be sure to buy the maximum number of snacks and armor you tin can.
First, you lot and your team mates need to go to Grapeseed and cull either the Khanjali tank or the ATV. We recommend you cull the Khanjali, since it will provide more than protection when going inside. Information technology is slower to ride in, just you lot volition give thanks usa when you lot get within the base.
Later on getting the Khanjali drive to the tunnel entrance, once you get inside the tunnel you will need to fight your way to the end of it. Since yous're inside of a tank null will cause you impairment. Proceed destroying the blockages and reach the end of the tunnel.
When you reach the cease, practise non get out of the tank simply nonetheless as some skillful erstwhile AI Juggernauts will spawn, and not merely one ,but four of them! You tin use the rail gun on your tank to kill them instantly. After killing the Juggernauts, go on forward through the base of operations. You will come up across many enemies, take comprehend by the wall and take them out before proceeding forward.
As yous reach a little open up doorway, another AI Juggernaut will spawn. So earlier passing through that opening, switch to your mini-gun and pre-aim as you lot move frontward. As soon as y'all see the Juggernaut, start shooting. Take it out, as well equally the rest of the guys in that passage style, using your mini-gun.
Equally yous motion frontwards, you will come up beyond an intersection where you lot can go either correct or left. Start go right, but not all the mode. Merely half fashion through the passage and on the right hand side you volition see a pocket-sized room with the first supply box. Destroy it by shooting at it. Subsequently destroying the first supply box go back to the intersection and have the left.
Become straight through this passage and keep an centre ahead of yous, as some guys might come up at you lot. Over again to your right y'all will see some other small room with a supply box. Destroy this box and continue forward.
As you attain the end of this passage you will plough correct and come across a lot more guys to impale, all along the passage. Keep eliminating them and moving forward. At the very cease in that location is some other supply box, just you don't have to go all the way to the end to destroy it, you lot tin can simply shoot from a fair distance and yous will see an explosion indicating the destruction of the supply box.
Now keep moving forwards and you will see a wide opening to your right, this opening volition atomic number 82 y'all to the hangars. When yous get through the wide opening, immediately have a correct towards the hangars where you will detect ii more boxes on either side of the room by the planes (right and left side). Recollect in that location are many enemies spawning hither, so clear them earlier y'all proceed towards the hangars and the boxes.
After getting the supply boxes at the hanger, move forward to the next surface area through the hangars. You volition see an opening on the correct hand side, at the finish of the hangar room. Equally yous get through the opening you will come across two guys. Impale them and movement forward where you will discover another one in cover by the boxes to your right and a couple more ahead of you.
Be careful here as there are two Juggernauts at the terminate of this passage way. Take embrace by the boxes to your left and then use your mini-gun to have out the Juggernauts. Call back you lot tin take them out standing at the edge of the boxes and shooting at them - you can shoot through the boxes when standing by the border. Motion forward and articulate out the remaining enemies. You volition too find ii on the platform above to your left.
Proceed towards the command eye and you will go through a passage manner. Here, you lot will once more encounter 3-4 guys after which a cutting scene will play. Upon the completion of the cut scene, you will exist in the server area/control center and see cherry double door in front of you lot.
Do not rush out through that door only yet equally there are a number of guys outside waiting for you. Shoot at the door to partially open it upwards and you lot will notice at least 3 guys on the basis floor and one straight ahead of you lot, upwards on the platform. Take them out and then move out.
As you move exterior, you volition see three more on your right side and three more to your left. Yous volition besides run across one more guy on the upper floor to your right. After taking them out go upstairs from correct side and but rush to the first server.
Be sure to ask your friend to stay with y'all at all times. As soon equally y'all go to the first server offset hacking. When yous are hacking, the enemies will not shoot at y'all. However, equally soon as you're done hacking the server, they will instantly first shooting at you.
Inquire your friend to accept cover at the end of the server and keep killing as many enemies as possible. He should clear as many as possible in order to ensure that you are not swarmed with enemy fire. As soon every bit you're washed hacking the first server, check if the coast is articulate then rush to the second server. If it is not clear so you besides need to go into cover with your friend and hack the server. The hacking procedure is really simple. You merely demand to break the blueish colored nodes by passing the signal through them, while avoiding the ruby-red nodes. If yous striking the red node multiple times then y'all will fail the hack and have to restart.
After hacking all four servers, the enemies will stop spawning and you just demand to impale the remaining ones. After killing the remaining enemies, head upstairs and take control of the Orbital Cannon to destroy the four mobile cloud servers. Then go downstairs and make your way to the Silo.
The way to the silo is one time once again filled with a number of enemies. You need to take your time, kill them and and then move forward. Do non blitz in. It'due south a narrow passage and it is easy for you to get trapped and die. Go along going frontwards until you reach the end where a cutting scene will play. In information technology, Avon volition escape the base using his jet pack. You and your friend will demand to get on the jet pack and follow Avon and kill him.
Recall, when you are chasing Avon, you need to focus solely on him. In that location volition be a number of enemy choppers defending Avon and attacking yous. Your jet pack will accept homing missiles and y'all can lock on to the targets. Destroy any nearby choppers and then try to focus on Avon, the moment Avon dies, all of the other choppers will go away every bit well.
Afterwards killing Avon, you lot and your friend need to make your way to the Observatory where 1 concluding cut scene will play, last our Doomsday Scenario.
Source: https://www.gtaboom.com/doomsday-heist-scenario-act-3-guide/
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